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“Dysentery”
“I’ve got something to send you,” said Jeremy, my old producer from Wired.com, while we were chatting on Facebook. He asked for…
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“What’s Next?”
Lately I’ve been asking myself a simple question: “What’s next?” I go through these moments of self reflection as I near the…
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The Paradox of Choice: A story about games and storytelling
“Video games, however, can ask that we experience not only empathy but agency too. You don’t just feel with characters, you feel…
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“You’re joined by a giant named Kayne”
The holidays are upon us, and I’ll be on the road a bit for the next few days so I thought it…
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The Time We Played Axis & Allies on Spring Break
As part of a contest leading up to our book launch in March, I asked you all to submit your favorite stories about playing…
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Me, Richard Garriott, My Commodore PET, and the Wonder of 1985
I received a Christmas card in the mail today from my middle school math teacher and his wife, although to classify them…
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Framed: A Twitter Discussion about the Coolest New Interactive Story
A few nights ago, I came across Framed, an amazing interactive story set to debut in 2014. It’s part comic, part game,…
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The Totally Tragic and True Tale of How My Paladin Died (In 1988)
As part of a contest leading up to our book launch in March, I asked you all to submit your favorite D&D,…
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Framed: A Game of Interactive Storytelling
Any talk of community and computer games always leads back to one idea: storytelling. The games I’ve found most engaging haven’t been…
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On the 40th Anniversary of Dungeons & Dragons
Our book comes out in mid-March (get your pre-order copies here), which is coincidentally the 40th anniversary of the release of Dungeons…
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In Games, We Sometimes Find a Community
Gaming actually really helps me alot to calm down and get out of the troubling parts of my life, and to clear…
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The Knights of Badassdom…is here
The Wait is Over The Knights of Badassdom Is Finally Here on February 11, 2014.